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Sound artist exploring the human voice, simulacrum, and mechanisms for lyricism.

These are some of my favorite things: vocal synthesis, generative music, Palestrina, audio DSP, baking, croissants, tea, dogs, grids, retrogaming, computer graphics, powers of 2, 1-bit art/sound.

Over the years, I've developed several audio engines and music software ecosystems, and like to talk about them here. I also have a quieter account where I mainly talk about vocal synthesis: @patchlore